GameCube Video Games You Will Never Play

Unseen64

Book 1 of Games You Will Never Play

Language: English

Published: Mar 6, 2018

Description:

After the Nintendo 64 came up short against Sony's PlayStation, 32.93 million consoles sold versus 102.49 million, Nintendo reevaluated their strategies. They had high hopes that with the GameCube they could restore their fading image and regain lost market share. After a successful launch, the GameCube was unable to sustain that momentum, and Nintendo would spend a significant amount of the sixth generation in last place: it went on to sell only 21.74 million consoles. Once again allowing arrogance to convince themselves that profitability from proprietary media was more important than the games on said media, Nintendo built the GameCube around their own mini-DVD format. These discs could only hold a fraction of the memory that a normal DVD could, making ports and multiple platform releases unnecessarily difficult. The sixth generation will be forever remembered as a trend-setting generation. The innovations that console makers pursued during this time with regard to hardware, online and software discussions, not to mention in game development and design, are often taken for granted today. Sony may have won the competition to sell the most consoles, but the GameCube still received a now-legendary library of games. Unfortunately though, a lot of projects never came out. In this book we'll take a look at some of the most interesting cancelled games planned for the GameCube.