Metal Gear Solid: Boss Fight Books #9
Anthony Burch & Ashly Burch
Evil by Design: Interaction Design to Lead Us Into Temptation
Chris Nodder
The Scar
China MiƩville
New Crobuzon (2)
Hexarchate Stories
Yoon Ha Lee
The Machineries of Empire (3.50)
The Warcraft Civilization: Social Science in a Virtual World
William Sims Bainbridge
The Well-Played Game: A Player's Philosophy
Bernie DeKoven
Handmade Pixels: Independent Video Games and the Quest for Authenticity
Jesper Juul
A Play of Bodies: How We Perceive Videogames
Brendan Keogh
Atari Age: The Emergence of Video Games in America
Michael Z. Newman
Communities of Play: Emergent Cultures in Multiplayer Games ...
Celia Pearce
The Elusive Shift: How Role-Playing Games Forged Their Identity
Jon Peterson
Game Histories (1)
Game Wizards: The Epic Battle for Dungeons & Dragons
Super Power, Spoony Bards, and Silverware: The Super Nintendo ...
Dominic Arsenault
Platform Studies (1)
Who Are You? : Nintendo's Game Boy Advance Platform
Alex Custodio
Uncertainty in Games
Greg Costikyan
Playful Thinking (1)
Works of Game: On the Aesthetics of Games and Art
John Sharp
Play Matters
Miguel Sicart
Sonic Warfare: Sound, Affect, and the Ecology of Fear
Steve Goodman
Technologies of Lived Abstraction (1)