Carve the Mark
Veronica Roth
Carve the Mark (1)
All Is Fair
Emma Newman
The Split Worlds (3)
Starfish
Peter Watts
Rifters (1)
The Abyss Beyond Dreams
Peter F. Hamilton
Commonwealth Universe (6)
A Play of Bodies: How We Perceive Videogames
Brendan Keogh
Atari Age: The Emergence of Video Games in America
Michael Z. Newman
Communities of Play: Emergent Cultures in Multiplayer Games ...
Celia Pearce
Handmade Pixels: Independent Video Games and the Quest for Authenticity
Jesper Juul
The Warcraft Civilization: Social Science in a Virtual World
William Sims Bainbridge
The Well-Played Game: A Player's Philosophy
Bernie DeKoven
Game Wizards: The Epic Battle for Dungeons & Dragons
Jon Peterson
Game Histories (1)
The Elusive Shift: How Role-Playing Games Forged Their Identity
Super Power, Spoony Bards, and Silverware: The Super Nintendo ...
Dominic Arsenault
Platform Studies (1)
Who Are You? : Nintendo's Game Boy Advance Platform
Alex Custodio
Play Matters
Miguel Sicart
Playful Thinking (1)
Uncertainty in Games
Greg Costikyan
Works of Game: On the Aesthetics of Games and Art
John Sharp
Sonic Warfare: Sound, Affect, and the Ecology of Fear
Steve Goodman
Technologies of Lived Abstraction (1)