Storm King's Thunder
Christopher Perkins
Dungeons & Dragons, 5th Edition (1)
Further Fables for Our Time
James Thurber
Destination Moon
Robert A. Heinlein
Making Mulaka
Christian Cardenas
Achievement Relocked: Loss Aversion and Game Design
Geoffrey Engelstein
Playful Thinking (1)
Shadow of the Colossus
Nick Suttner
Boss Fight Books (10)
Values at Play in Digital Games
Mary Flanagan
Creative Block: Get Unstuck, Discover New Ideas. Advice & Projects ...
Danielle Krysa
Play Matters
Miguel Sicart
Evil by Design: Interaction Design to Lead Us Into Temptation
Chris Nodder
Uncertainty in Games
Greg Costikyan
Sign Painters
Faythe Levine
The Where, the Why, and the How: 75 Artists Illustrate Wondrous ...
Jenny Volvovski
Gamers at Work: Stories Behind the Games People Play
Morgan Ramsay
The Kobold Guide to Board Game Design
Mike Selinker
Kobold Guide to Board Game Design
Theory of Fun for Game Design
Raph Koster
The Well-Played Game: A Player's Philosophy
Bernie DeKoven