MARA's Library
  • Advanced Search
    • Guest
    • Login
    • Register

Uploading...

Please do not refresh the page.
  • Browse
  • Books
  • Top Rated Books
  • Categories
  • Series
  • Authors
  • Publishers
  • Languages
  • Ratings
  • Shelves
  • MARA's Favourites (Public)
  • MARA's To Read (Public)
  • Queer Romance (Public)
  • Sex & Kink & Relationships (Public)
  • TTRPG Books & Resources (Public)
  • Technical Books (Public)
  • Trans Authors (Public)
  • Vancouver Locals (Public)

Discover (Random Books)

Blue Remembered Earth

Blue Remembered Earth

Alastair Reynolds

Poseidon's Children (1)

Uneasy Alliances

Uneasy Alliances

Robert Lynn Asprin

Thieves' World (11)

Pastoralia

Pastoralia

George Saunders

Blindsight

Blindsight

Peter Watts

Firefall (1)

Category: Design

Achievement Relocked: Loss Aversion and Game Design

Achievement Relocked: Loss Aversion and Game Design

Geoffrey Engelstein

Playful Thinking (1)

Shadow of the Colossus

Shadow of the Colossus

Nick Suttner

Boss Fight Books (10)

Values at Play in Digital Games

Values at Play in Digital Games

Mary Flanagan

Creative Block: Get Unstuck, Discover New Ideas. Advice & Projects from 50 Successful Artists

Creative Block: Get Unstuck, Discover New Ideas. Advice & Projects ...

Danielle Krysa

Play Matters

Play Matters

Miguel Sicart

Playful Thinking (1)

Evil by Design: Interaction Design to Lead Us Into Temptation

Evil by Design: Interaction Design to Lead Us Into Temptation

Chris Nodder

Uncertainty in Games

Uncertainty in Games

Greg Costikyan

Playful Thinking (1)

Sign Painters

Sign Painters

Faythe Levine

The Where, the Why, and the How: 75 Artists Illustrate Wondrous Mysteries of Science

The Where, the Why, and the How: 75 Artists Illustrate Wondrous ...

Jenny Volvovski

Gamers at Work: Stories Behind the Games People Play

Gamers at Work: Stories Behind the Games People Play

Morgan Ramsay

The Kobold Guide to Board Game Design

The Kobold Guide to Board Game Design

Mike Selinker

Kobold Guide to Board Game Design

Kobold Guide to Board Game Design

Mike Selinker

Theory of Fun for Game Design

Theory of Fun for Game Design

Raph Koster

The Well-Played Game: A Player's Philosophy

The Well-Played Game: A Player's Philosophy

Bernie DeKoven

Book Details

...