The End of the Matter
Alan Dean Foster
Pip & Flinx (4)
Shadow of the Colossus
Nick Suttner
Boss Fight Books (10)
Nona the Ninth
Tamsyn Muir
The Locked Tomb (3)
The Arcade Review - Issue Two, Spring 2014
The Arcade Review
The Where, the Why, and the How: 75 Artists Illustrate Wondrous ...
Jenny Volvovski
Play Matters
Miguel Sicart
Playful Thinking (1)
Kobold Guide to Board Game Design
Mike Selinker
The Kobold Guide to Board Game Design
Gamers at Work: Stories Behind the Games People Play
Morgan Ramsay
Evil by Design: Interaction Design to Lead Us Into Temptation
Chris Nodder
Sign Painters
Faythe Levine
Creative Block: Get Unstuck, Discover New Ideas. Advice & Projects ...
Danielle Krysa
Theory of Fun for Game Design
Raph Koster
Values at Play in Digital Games
Mary Flanagan
Achievement Relocked: Loss Aversion and Game Design
Geoffrey Engelstein
The Well-Played Game: A Player's Philosophy
Bernie DeKoven
Uncertainty in Games
Greg Costikyan