Hale's War
Richard Fox
The Terra Nova Chronicles (4)
The City We Became
N.K. Jemisin
Great Cities (1)
The Black Book of Animal Crossing New Horizons
John Harris
Wintersmith
Terry Pratchett
Discworld (35)
The Where, the Why, and the How: 75 Artists Illustrate Wondrous ...
Jenny Volvovski
The Well-Played Game: A Player's Philosophy
Bernie DeKoven
Values at Play in Digital Games
Mary Flanagan
Uncertainty in Games
Greg Costikyan
Playful Thinking (1)
Theory of Fun for Game Design
Raph Koster
Sign Painters
Faythe Levine
Shadow of the Colossus
Nick Suttner
Boss Fight Books (10)
Play Matters
Miguel Sicart
The Kobold Guide to Board Game Design
Mike Selinker
Kobold Guide to Board Game Design
Gamers at Work: Stories Behind the Games People Play
Morgan Ramsay
Evil by Design: Interaction Design to Lead Us Into Temptation
Chris Nodder
Creative Block: Get Unstuck, Discover New Ideas. Advice & Projects ...
Danielle Krysa
Achievement Relocked: Loss Aversion and Game Design
Geoffrey Engelstein