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  • MARA's <3 Series (Public) 14
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Discover (Random Books)

To Hold Up the Sky

To Hold Up the Sky

Liu Cixin

The Green Hills of Earth / Gentlemen be Seated

The Green Hills of Earth / Gentlemen be Seated

Robert A. Heinlein

Ghosts in the Machine

Ghosts in the Machine

Lana Polansky

Leaves From Lantern Lane

Leaves From Lantern Lane

Nellie L. McClung

Category: Design

The Well-Played Game: A Player's Philosophy

The Well-Played Game: A Player's Philosophy

Bernie DeKoven

Theory of Fun for Game Design

Theory of Fun for Game Design

Raph Koster

The Kobold Guide to Board Game Design

The Kobold Guide to Board Game Design

Mike Selinker

Kobold Guide to Board Game Design

Kobold Guide to Board Game Design

Mike Selinker

Gamers at Work: Stories Behind the Games People Play

Gamers at Work: Stories Behind the Games People Play

Morgan Ramsay

The Where, the Why, and the How: 75 Artists Illustrate Wondrous Mysteries of Science

The Where, the Why, and the How: 75 Artists Illustrate Wondrous ...

Jenny Volvovski

Sign Painters

Sign Painters

Faythe Levine

Evil by Design: Interaction Design to Lead Us Into Temptation

Evil by Design: Interaction Design to Lead Us Into Temptation

Chris Nodder

Uncertainty in Games

Uncertainty in Games

Greg Costikyan

Playful Thinking (1)

Creative Block: Get Unstuck, Discover New Ideas. Advice & Projects from 50 Successful Artists

Creative Block: Get Unstuck, Discover New Ideas. Advice & Projects ...

Danielle Krysa

Play Matters

Play Matters

Miguel Sicart

Playful Thinking (1)

Values at Play in Digital Games

Values at Play in Digital Games

Mary Flanagan

Shadow of the Colossus

Shadow of the Colossus

Nick Suttner

Boss Fight Books (10)

Achievement Relocked: Loss Aversion and Game Design

Achievement Relocked: Loss Aversion and Game Design

Geoffrey Engelstein

Playful Thinking (1)

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