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Discover (Random Books)

SCROLL 01 - Endurance

SCROLL 01 - Endurance

Ray Barnholt

The Big Sleep (Special Edition)

The Big Sleep (Special Edition)

Raymond Chandler

Philip Marlowe (1)

Master of Furies

Master of Furies

Raymond E. Feist

The Firemane Saga (3)

Cytonic

Cytonic

Brandon Sanderson

Skyward (3)

Category: Design

Theory of Fun for Game Design

Theory of Fun for Game Design

Raph Koster

Achievement Relocked: Loss Aversion and Game Design

Achievement Relocked: Loss Aversion and Game Design

Geoffrey Engelstein

Playful Thinking (1)

Creative Block: Get Unstuck, Discover New Ideas. Advice & Projects from 50 Successful Artists

Creative Block: Get Unstuck, Discover New Ideas. Advice & Projects ...

Danielle Krysa

Evil by Design: Interaction Design to Lead Us Into Temptation

Evil by Design: Interaction Design to Lead Us Into Temptation

Chris Nodder

Gamers at Work: Stories Behind the Games People Play

Gamers at Work: Stories Behind the Games People Play

Morgan Ramsay

Kobold Guide to Board Game Design

Kobold Guide to Board Game Design

Mike Selinker

The Kobold Guide to Board Game Design

The Kobold Guide to Board Game Design

Mike Selinker

Play Matters

Play Matters

Miguel Sicart

Playful Thinking (1)

Sign Painters

Sign Painters

Faythe Levine

Shadow of the Colossus

Shadow of the Colossus

Nick Suttner

Boss Fight Books (10)

The Well-Played Game: A Player's Philosophy

The Well-Played Game: A Player's Philosophy

Bernie DeKoven

The Where, the Why, and the How: 75 Artists Illustrate Wondrous Mysteries of Science

The Where, the Why, and the How: 75 Artists Illustrate Wondrous ...

Jenny Volvovski

Uncertainty in Games

Uncertainty in Games

Greg Costikyan

Playful Thinking (1)

Values at Play in Digital Games

Values at Play in Digital Games

Mary Flanagan

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